import { Sprite_FrameBase } from "@/sprites/Sprite_FrameBase.js";

export class Sprite_WindowFrame extends Sprite_FrameBase{
    static texture=null;
    static sourceName='';
    constructor(width,height){
        super({
            name:'Frame',
            left: 24,
            top: 24,
            right: 24,
            bottom: 24,
            width,
            height,
        });
    }
}